Intelligent Technologies for Automating the Process of Computer Simulator's Developing

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Igor Kotsyuba, Vladimir Naumov, Aleksey Shikov , Maxim Bakin, Pavel Shikov

Abstract

The article presents an analysis of progressive evolution and the formation of an educational environment for the development of a computer simulator based on the construction of a fuzzy semantic model. It is discussed that the process of developing a computer simulator is now more and more associated with the construction of a knowledge model based on a semantic network, which allows ensuring the required speed and quality of information modeling of a high-level technological process. The process of developing a semantic model becomes complex when experts face a number of problems due to the diversity of their qualifications, and the process of developing an adequate model that takes into account either pedagogical and technological or software requirements is a complex problem. It is discussed that significant attention should be paid to the visualization aspects when designing semantic models. One of intermediate models that can be used are mind maps, concept maps, fuzzy cognitive maps which are currently used to improve the visualization of semantic models at the design stage, as well as when discussing the structure of ontological models. Concept maps are recommended as a first step in the development of ontologies, allowing an expert to express his opinion in a visual form and facilitating his work on further detailing the structure of the knowledge model. The most convenient and frequently used model in the field of technological models representing is the model of fuzzy cognitive maps. This tool is implemented on the basis of the three components: mind map construction, concept map construction and fuzzy cognitive map simulator construction and methods of their quality evaluation. This paper highlights insufficiency in methodological study of modern technological capabilities and software in the organization of the educational process. The proof lies the analysis of the semantic model work of a computer simulator as an instrumental advantage in planning a single educational environment. This study is an attempt to summarize the methodology for educational instruments by means of innovative technological advantages.


 

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